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    Gesture-based interaction for an office syndrome prevention : health communication through integrating experience into daily life for an arm-swing input device 

    Nuanphan Kaewpanukrangsi; Chutisant Kerdvibulvech (National Institute of Development Administration, 2018)

    Arm swing is a well-known exercise practiced throughout Asia. The benefits of regular exercise affect a person’s gait, shoulder function as well as head and body strength.  This research presents a new study of gesture-based interaction by using arm swing as a gestural input command applied to any digital device used by people aged 21 to 50 years of age during their workday. After selecting five different occupations, i.e., student, lecturer, office worker, designer and industrial worker, their different routine tasks were studied.  The sampling ...
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    A Study for Finding Virtual Reality Gaming Motivations of Generation Z in Bangkok by Developing Virtual Reality System 

    KAWIN MEKSUMPHUN; กวิน เมฆสัมพันธ์; Chutisant Kerdvibulvech; ชุติสันต์ เกิดวิบูลย์เวช; National Institute of Development Administration. The Graduate School of Communication Arts and Management Innovation; Chutisant Kerdvibulvech; ชุติสันต์ เกิดวิบูลย์เวช (National Institute of Development Administration, 12/8/2022)

    Many organizations are adopting augmented reality technology to increase brand appeal and engagement. Whether it's cars, homes, consumer products, or even online games, and as a result of its enormous popularity, Metaverse has emerged as a new branch of computer science that is becoming very popular, particularly in virtual reality games. This thesis aims to discover the need and motivation for virtual games by The target audience is Bangkok's population of 40, aged 18–24 years. In 2019, we developed a free model-based virtual game on Unity for ...